Bruh why is the jumping so inconsistent, like whenever I land on a platform and press jump, I either jump for real or not at all and have to wait for a few seconds to do so.
Sorry for the unfortunate mechanics. This was the time I was still improving overtime, the calculations was slightly improved than my previous one which was made about 2 years before. A year after, I finally discovered a new method that improves the gameplay, but I did thought of "Should I update this game or create a completely different one?" which is why I haven't applied the system of the updated one to this game yet.
I did a fix couple of days ago, and it affects pretty much a lot of levels. If I wanted to continue fixing the jumping system, then I have to update every levels too. So, I may not be able to update the collision and the jumping of the game, if that's fine.
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Bruh why is the jumping so inconsistent, like whenever I land on a platform and press jump, I either jump for real or not at all and have to wait for a few seconds to do so.
Sorry for the unfortunate mechanics. This was the time I was still improving overtime, the calculations was slightly improved than my previous one which was made about 2 years before. A year after, I finally discovered a new method that improves the gameplay, but I did thought of "Should I update this game or create a completely different one?" which is why I haven't applied the system of the updated one to this game yet.
So you're not gonna fix the jumping then?
I'll try soon, I have to prioritize other stuff before this one.
Ok understandable
I did a fix couple of days ago, and it affects pretty much a lot of levels. If I wanted to continue fixing the jumping system, then I have to update every levels too. So, I may not be able to update the collision and the jumping of the game, if that's fine.
This game is so good with a chillin music <3